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Star Citizen’s technical designer Dan Tracy has been hard at work doing R&D on Star Citizen’s internal map. We’ve put together a video to show you how the process is going. Note that this isn’t final gameplay, but it’s a great indication of how we’re thinking about this kind of interaction! The idea is that maps like this will be available in certain places and there will be a scaled down version on your holotables and MobiGlass interfaces!
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